Early Literacy Campaigns

There were numerous literacy campaigns I came across, but for the sake of this assignment I will showcase four. One of the campaigns provides the foundation of early literacy practices, and is discussed in a previous blog post, and will not be examined extensively. The other three campaigns is composed of two example from Canada, and one from the United States.

Every Child Ready to Read
www.everychildreadytoread.org

This initiative forms the foundation of the majority of early literacy programs offered by public libraries and similar organizations. Since early literacy components have been showcased in a previous post, I will not go into great detail.

This campaign is a parent education initiative and was started when The Public Library Association (PLA) and Association for Library Service to Children (ALSC) concluded that public libraries could have a greater impact on early literacy through an approached that focused on educating parents and caregivers (Every Child Ready to Read, n.d). If parents are able to learn more about early literacy and nurture pre reading skills in the home the efforts undertaken by libraries would increase significantly. The first editions were introduced in 2004 and the campaign has undergone a second edition where the message is the same, but the curriculum has had some changes.

The second edition of the campaign uses five early literacy practices as the foundation. Those practices are talking, singing, reading, writing and playing and are daily practices parents and caregivers can use to help their children start school ready to learn and read.

2000 Words to Grow
http://www.2000wordstogrow.ca/

This literacy campaign is from London, Ontario and was created and launch by the Child and Youth Network in London. The Child and Youth Network is a collaborative network of over 150 local organizations (including the London Public Library) and individuals from education, health, recreation, and social services sectors of the city. Their vision is for “Happy, healthy children and youth today. Caring, creative, responsible adults tomorrow” (Child & Youth Network, 2015) one of their four main priorities is making literacy a way of life.

The goal of the campaign is simple, 2000 words an hour spoken to and/or with your child. The 2000 words campaign uses The Thirty Million Word Gap study as its foundation. This 1995 study, conducted by Betty Hart and Todd Risley observed families from different socio-economic backgrounds to determine the average number of positive words spoken per hour through parent child interaction. The study was to help determine the effects of language and vocabulary in the home on a child’s later success in life. The study observed 42 families over the span of 4 years with children who were 7 months old and followed them until the age of 3. The difference of parent child interaction were noticeable and one of the main observations of the study was children of high income families were exposed thirty million more words by the age of 4, than children living in poverty/welfare (Child & Youth Network, 2015) and (Hart, B. & Risley, T., 2003). The study also concluded that positive words of praise and a rich vocabulary go a long way to improving language development.

2000 words an hour may seem daunting, but the 2000 words to grow campaign demonstrates how easy it can really be! There are tips about how to reach the 2000 word mark, like describing your surroundings. Another tip is to read a book with your child. If most picture books have about 500 words and most children want you to read that book twice, then BOOM, you have half the words needed in one hour. And think about how many more words are spoken while reading a book, including questions asked by children and answered by parents and vice versa.

Through the website thisisliteracy.ca resources are available are available for parents, children, teens and professionals in order to make literacy a way of life for all Londoners.

Read to Me
http://www.readtome.ca/wp/

This is an initiative is a non-profit, early reading promotion program. Based in Nova Scotia, free books and reading resources are provided to encourage parents and caregivers to read to babies from the start of their life.

Read to Me evolved from a collaboration between the Nova Scotia Department of Labour and Advanced Education, the Halifax Youth Foundation, the IWK Health Centre, and other health authorities and organization across the provinces, including public libraries.

The campaign is run by staff members, volunteers and hospital staff who visit families at their hospital bedsides and guidance is provided about how to use books and resources to nurture and develop early literacy skills through reading, talking and singing to their baby.

The bags that are handed out to parents and caregivers included a high quality baby book, a CD with rhymes and songs, a library card, and a reading guide.

Their website provides quality supplement information for parents, including links to articles and research about why babies need books. Tips are also given on their websites about to actually read to your baby. Broken down by age category, suggestions are given in simple language, so all parents can understand. One tips for a 0-3 month old is “Hold your baby close, look into their eyes and talk – your baby wants to connect to you!”(Read to Me, n.d.)

Since the program was launched in 2002, over 96,000 bags have been distributed to parents and caregivers of babies born in Nova Scotia.

Reach Out and Read
www.reachoutandread.org

This is a United States campaign founded in Boston, with its first program at the Boston City Hospital in 1989. Reach out and Read is a non-profit organization that incorporates books into pediatric care and encourages families to read aloud together. Approximately 4.5 million children and served annually by Reach out and Read model provides the foundation of other similar programs in all 50 states, with 5500 sites providing 6.5 million books for year. (Reach Out and Read, 2014).

Reach out and Read has also done a number of special initiatives targeted at communities where Reach out and Read intervention has found to be especially beneficial. Special initiatives include Military Initiative and American Indian/Alaska Native Initiative.

Other helpful literacy tips are also provided on choosing books, reading tips, and milestones of early literacy development.

Storytime Plans

All the activities done in storytimes incorporate the early literacy practices and skills previously discussed. It is important though that staff talk about these skills and practices with parents in order to help them take what they have learned and apply in their home setting. This means storytime facilitators must have the appropriate level of knowledge, but also be comfortable talking about early literacy skills and practices. This was something I often struggled with, but with knowledge, determination, and perseverance, I am determined to help parents expand their knowledge of early literacy and childhood development.

The storytime plans below feature songs, rhymes, and books geared towards a specific age range (babies and preschoolers). I did not feature the lyrics in the storytime plan, as plans are usually one page in length and is referred to quickly by the facilitator. Lyrics should be learned and memorized ahead of time, so everything flows smoothly. The “plugs” or early literacy skills and components talked about in the storytimes are primarily from literature by Saroj Nadkarni Ghoting. In both programs songs and rhymes will be repeated twice, if not three times in order to give parents and preschoolers a opprotunity to memorize. Each program would run for 30 minutes. The preschooler storytime will feature the theme of getting up and moving around through songs and books. The baby storytime does not have a specific theme, as the program is more for the parents to learn. Three literacy tips will be provided for each storytime. Also, not all of the new rhymes and songs that I learned will be featured in the storytime plans, with the majority of songs will be ones I already know.

Preschool Storytime

Opening Song: The More we get Together (featuring sign language)

Fingerplay: 5 Plump Peas

Standing song: Zoom, Zoom, Zoom

Book: Hilda Must Dance by Karma Wilson

Literacy Tip: Have fun making the story your own. Parents do not have to follow the exact storyline of the book, ask your child open ended questions to get them thinking and talking.

Fingerplay: Behive

Rhyme: Alphabet Beat

Book: Can You Make a Scary Face by Jan Thomas

Rhyme: Fruit Salad

Literacy Tip: This song and the corresponding versus include rare words that are not often heard in everyday life. Exposing children to rare words will develop and expand their vocabulary.

Standing Song: Head and Shoulders

Book: Don’t Push the Button by Bill Cotter

Literacy Tip: When reading a book with your child make sure they are looking at the book together, so that they can follow along with the dialogue and match the corresponding words on the page.

Fingerplay: 5 Little Black Birds

Oral story: I found a little box outside my door

Book: Is Everyone Ready for Fun? By Jan Thomas

Goodbye Song: Teddy bear, Teddy bear

Baby Storytime

Opening Song: Clap Everybody and Say Hello

Early Literacy Tip: It is ok if you are not the greatest singer, but your baby loves to hear the sound of your voice and is learning language by hearing you sing, so I encourage to sing and participate during this storytime

Bounce: Smooth Road

Face song: Eyes, Nose, Cheeky Cheeky, Chin

Book: Clip Clop (Board Book) by Nicole Smee

Fingerplay: Behive

Bounce: Acka-backa

Early Literacy Tip: This song features the vocabulary early literacy component. By lifting your baby up when see say the word up in the song provides exposure to hearing a word, acting out the word, and understanding what the word means.

Circle Song: Shoe-Fly

Oral Story: Going on a Lion Hunt

Rhyme: Peek-a-boo

Early Literacy Tip: When playing peak-a-book cover your face, not your child’s face. At this young age babies do not understand object permanence, the understanding that things still exist, even though they can’t see them.

Standing Song: Momma’s Little Baby

Rhyme: Fruit Salad

Book: Huggy Kissy (Board Book) by Leslie Patricelli

Fingerplay: Ten Little Finger

Closing Rhyme: The Goodbye Train

Works Cited

“About.” (n.d.) Every Child Ready to Read. Retrieved from http://www.everychildreadytoread.org/about

“About reach out and read: Giving young children a foundation for success.” (2014). Reach out and read. Retrieved from http://www.reachoutandread.org/about-us/

Ghoting, S. & Martin-Diaz, P. (2006). Early literacy storytimes @ your library. Chicago: ALA Editions

Ghoting, S. & Klatt, K. (2014). STEP into storytime. Chicago: ALA Editions

Ghoting, S. & Martin-Diaz, P. (2013). Storytimes for everyone! Developing young children’s language and literacy. Chicago: American Library Association, 2013.

Hart, B. & Risley, T. (2003). “The early catastrophe: The 30 million word gap by age 3.” American Educator. Retrieved from http://www.aft.org/sites/default/files/periodicals/TheEarlyCatastrophe.pdf

“Read aloud to your baby.” (n.d.). Read to me. Retrieved from http://www.readtome.ca/wp/how-to-read-to-your-baby/at-0-3-months/

“The thirty million word gap.” (2015). Child & Youth Network. Retrieved from http://www.thisisliteracy.ca/resources/thirty-million-word-gap

“What is literacy?” (2015). Child & Youth Network. Retrieved from http://www.thisisliteracy.ca/about/about-child-youth-network

 

Childhood Development

Early literacy is what a child knows about reading and writing before they learn how to read and write. Early literacy research sheds light on different areas including biological research (brain research showing physiological components with learning to read), environmental aspects (research of children in home, how they interact with adults, and effects of the family education and income), how to children acquire the skills they need to learn and read, and the early literacy skills themselves (Ghoting, S. & Martin-Diaz, P., 2006).

This blog will focus on brain development in connection to early literacy. The majority of books that focus on early literacy and storytimes that I read when conducting research, all pointed to the same report. Rethinking the Brain: New Insights into Early Development (Shore, 1997), based on the 1996 national conference, one of the topics being the importance of early brain development.

In the early literacy books I consulted, the study is used to showcase the importance of reading and positive interaction with babies and how it is critical to brain development. Babies are born with billions of neurons, but the neurons are not connected. Sensory experience like seeing, hearing, and touching, stimulate connections, or electrical impulses, among the brain cells.  The development across synapse, or gaps between the cells, is the foundation for children’s learning (Ghoting, S. & Martin-Diaz, P., 2006, pg. 6). The figure below shows the connection across synapses of an infant, a six year old, and a fourteen year old (Ghoting, S. & Martin-Diaz, P., 2006, pg. 7):

Brain 01

Positive interaction with infants contributes to positive brain growth while high levels of stressful situations having a lasting negative impact. This concept is perfectly showcased in the beautiful video below by the Alberta Family Wellness Initiative (2013). Please watch if you get it chance!

What does this mean for me as a future librarian and as someone who does storytime and baby storytimes? It means that I play a crucial role in helping parents and teaching them early literacy and practices, and contributing directly to the development of children with library programs. A very daunting tasks, but one I will face head on.

Works Cited

Ghoting, S. & Martin-Diaz, P. (2006). Early literacy storytimes @ your library. Chicago: American Library Association.

“How brains are built: The core story of brain development.”(2013). Alberta Family Wellness. YouTube video retrieved from https://www.youtube.com/watch?v=LmVWOe1ky8s

Shore, R. (1997) Rethinking the brain: New insights into early development. New York, NY: Families and Work Institute.

Early Literacy Components

Every Child Ready to Read (ECRR2), a joint effort of the Public Library Association, and the Association for the Library Service to Children, provides the basis to early literacy program for libraries who have chosen to adopt it.

The Components of Early Literacy are as followed (Ghoting, S. & Martin-Diaz, P., 2013, pgs. 3-14):

Oral Language: listening, speaking and communication.

Phonological Awareness: the ability to hear and play with the smaller sounds in words, recognizing environmental sounds (e.g., animals) and progressing to hearing rhymes and syllables, and sounds at the beginning of words.

Print Conventions and Print Awareness: understand that print has meaning, knowing how to handle a book, follow text on page.

Letter Knowledge: knowing letters have names and represent sounds.

Vocabulary: knowing the meaning of words, this can including objects, feelings, and ideas.

Background Knowledge: prior knowledge, or what a child knows before entering kindergarten from their living and language experiences.

These six skills are integral to early literacy programs, like storytimes, but the new edition of Every Child Ready to Read has taken a different approach. Instead of focusing on the six skills, the five practices, or activities are showcased and discussed during early literacy programs. The five practices are (Ghoting, S. & Martin-Diaz, P., 2013, pgs. 15-25):

Talking

For babies and toddlers, language is literacy. Talking is crucial to the development of oral language and parents (and library programmers) can be most effective when incorporating gestures, talking a lot, and using a variety of words that would not normally be used in everyday life. Talking with children will also encourage children to talk in return.

Singing

Children’s vocabulary can be developed through singing songs. Songs often have words that parents can explain to their child. The critical factor to development singing songs provide is the ability to slow down the pronunciation of words in order to hear each syllable.

Reading

Reading aloud to your child is the most important activity to do with children in order to build knowledge, so they will be successful in their eventual learning to read. Reading allows children to gain background knowledge on a range of topics and build their vocabulary, which will assist in future reading comprehension. Book’s will often contain words that are not often used in normal, everyday conversation, offering another opportunity to expand vocabulary

Writing

Writing is one of the most difficult things that children will learn how to do during their young lives. It involves being able to think, coordinate, while simultaneously make marks representing those thought, not an easy task for a young child. Child have to learn how to hold a writing instruments and make fine, small marks, which requires fine motor skills. Drawing is a precursor to writing which allows children to practice holding pencils, making horizontal and vertical line and circles. Open strokes are what children start with and progress to closed strokes with a beginning and end. Children learn letters when they start school, but parents play a crucial role by proving encouragement and exposure to the alphabet and conveys the symbols (alphabet) represents something.

Playing

Play is internally motivated and is based on the child’s own interests that their background knowledge. Pretend play supports children’s language and literacy development. Through this type of play children develop higher level thinking, and the use of imagination incorporates problem solving skills and the practicing self-regulation where the ability to control ones behaviour occurs. The different types of play are showcased below (Ghoting, S. & Martin-Diaz, P., 2013, pgs. 24-25):

Types of Play 1

New Rhymes and Fingerplays

All of the new fingerplays and rhymes were found on the YouTube channel Jbrary

https://www.youtube.com/user/Jbrary

Baby Put your Pants On

Lyrics:
Baby put your pants on, pants on, pants on
Baby put your pants on, 1, 2, 3
Baby put your pants on, pants on, pants on
Baby put your pants on, 1, 2, 3
Leg to the left, leg to the right
Wiggle and jiggle and pull ’em up tight.
Leg to the left, leg to the right
Wiggle and jiggle and pull ’em up tight.
Baby put your pants on, pants on, pants on
Baby put your pants on, 1, 2, 3

Other Verses: shirt, socks, shoes, hat

Early Literacy Components:

Phonological Awareness – Singing slows down the song and allows children to hear each syllable

Background Knowledge – Once children are older and more independent they will know which piece of clothing goes onto the corresponding body part.

Wake Up Feet

Wake up feet, wake up feet
Wake up feet and wiggle, wiggle, wiggle
Wake up feet, wake up feet
Wake up and wiggle in the morning.

Also: hands, ears, knees, fingers, hips, etc.

Early Literacy Components:

Phonological Awareness – Singing slows down the song and allows children to hear each syllable

Background Knowledge – Once children are older children will understand the corresponding part of their body in the song

Fruit Salad

Lyrics:
Watermelon, Watermelon, (big circle with hands)
Pa-pay-a, pap-ay-a, (chop air in front of body on each syllable)
Ba-a-a-a-nana, Ba-a-a-a-nana, (swing arms down like rocking a baby)
Fruuuuit Salad, fruuuuit salad! (dance it out!)

Pomegranate, Pomegranate, Pomegranate
Tomato, tomato, tomato,
Pineapple, pineapple, pineapple
Fruit salad, fruit salad, fruit salad

Early Literacy Components:

Phonological Awareness – Singing slows down the song and allows children to hear each syllable

Vocabulary – Introduction of words that are not heard in everyday life, for example papaya.

Eyes, Nose, Cheeky Cheeky Chin

Lyrics:
Eyes, nose, cheeky cheeky chin
Eyes, nose, cheeky cheeky chin
Eyes, nose, cheeky cheeky chin
Cheeky cheeky chin, eyes, and nose.

Early Literacy Components:

Phonological Awareness – Singing slows down the song and allows children to hear each syllable

Baby, Baby Dumpling

Lyrics:
Baby, baby dumpling,
Put him in the pot
Sugar him and butter him
And eat him while he’s hot!

Early Literacy Components:

Phonological Awareness – Singing slows down the song and allows children to hear each syllable

A Little Brown Bear

Lyrics:
A little brown bear, went in search of some honey (shade eyes with hand)
Isn’t it funny, a bear wanting honey? (shrug shoulders)
He sniffed at the breeze (lift head and pretend to sniff)
And listened for bees (hold hand to ear)
And wouldn’t you believe it (shake index finger)
He even climbed trees! (pretend to climb)

Early Literacy Components:

Phonological Awareness – Singing slows down the song and allows children to hear each syllable

Alphabet Beat

Lyrics:
First clap your hands. Then stomp your feet.
Everybody do the alphabet beat.
Apple, Apple, Apple – a – a – a,
Apple, Apple, Apple – a – a – a,
Wave your arms high. Swing your arms low.
The alphabet beat is the way to go.
Blue, Blue, Blue – b – b – b
Blue, Blue, Blue – b – b – b
Move to the left. Move to the right.
The alphabet beat is way out of sight.
Car, Car, Car – c – c – c
Car, Car, Car – c – c – c
Now give a high five to a nearby friend.
The alphabet beat has come to the end!

Early Literacy Components:

Phonological Awareness – Singing slows down the song and allows children to hear each syllable

Background Knowledge – Older children will need to know things like the parts of their body and the alphabet to understand the song

Letter Knowledge – song highlights letters of the alphabet

Let’s Take a Look at This Book

Lyrics:
Let’s take a look at this book
Here is the cover
We open it wide
Here are the pages hidden inside
There are words and pictures
We look and we look
And when we are finished
We close up the book

Early Literacy Components:

Phonological Awareness – Singing slows down the song and allows children to hear each syllable

Print Awareness – song introduces/showcases how to open a book and how to close a book.

It Ain’t Gonna Rain No More, No More

Lyrics:
It ain’t gonna rain no more, no more
It ain’t gonna rain no more
Oh no, it’s up to my toe
But it ain’t gonna rain more.

Verses:
Oh gee, it’s up to my knee
Oh my, it’s up to my thigh
Oh fiddle, it’s up to my middle
Oh heck, it’s up to my neck
Oh dread, it’s up to my head, I’m just going to swim on home.

Early Literacy Components:

Phonological Awareness – Singing slows down the song and allows children to hear each syllable

Vocabulary – introduces words that are not often heard in everyday life, for example: gee, fiddle, heck and dread.

Ten Little Fingers

Lyrics:
I have 1, I have 2, I have 3 little fingers
I have 4, I have 5, I have 6 little fingers
I have 7, I have 8, I have 9 little fingers
10 little fingers on my hands

They can wiggle, they can wiggle, they can wiggle
In the morning
They can wiggle, they can wiggle, they can wiggle
In the evening
They can wiggle, they can wiggle, they can wiggle
In the moonlight
10 little fingers on my hands

Verses: They can clap, they can jump, they can tickle, they can dance

Early Literacy Components:

Phonological Awareness – Singing slows down the song and allows children to hear each syllable

Background Knowledge – children will need to know how to count and where their fingers are to understand and participate

Works Cited

Ghoting, S. & Martin-Diaz, P. (2013). Storytimes for everyone! Developing young children’s language and literacy. Chicago: ALA Editions, 2013.

Krabbenhoft, Lindsay and Dana Horrocks. “Jbrary.” 2013 – 2016.
https://www.youtube.com/user/Jbrary

 

 

My Ideal Library

General Design and Layout Considerations

As much as librarians want to include as many aspects as possible into a children’s space, that expectation is not realistic. There are three things that should be considered when designing a space: community, collection, and function (what do you want the space to do). The overall result of the children’s area design should be a combination of creativity, function, and flexibility (Lushington, 2002, p.137). There are a number of other things to consider when designing a space of children at a public library. The space will most likely be accessed by people of all ages who are accompanying children, so accessibility issues should be considered. Location of washrooms, baby changing and baby feeding areas are important features. Room for strollers, signage, lighting and sound control are other factors that should be taken into account.

Degree of separation is still a factor that influences where a children’s area/space is located in public libraries. Children are considered too noisy, hence why they were once located in basements or upper floors, and might have had a separate entrance. There is also the belief that separation will protect children from exposure to adult and inappropriate materials. Platforms, pit areas, and partial walls defining an activity area are also other things to consideration, as it support imaginative play, but there is also debates in favour of having flat floors. There can also be “thematic” areas, activity areas, and areas with moving and moveable parts. Other considerations to think about include: comfort, safety, freedom of movement, tactile and sensory experiences.

My Ideal Library Space

Most of my experience in libraries are with the 0 – 6 age group, so the majority of things that I chose reflect this. My ideal library would be open concept, but have lower partition walls and shelves to offer some separation. The partition walls would also function as reading nooks. I initially thought an experience library would be fun, as it might influence children to use their imagination. Being the nerd that I am, a Harry Potter space would be amazing! Could you imagine being in a children’s space in the library that looked like the inside of Hogwarts? Experience libraries are not always practical though, and if they are focused on a specific theme, libraries run the risk of having to redo the space every couple of years when books lose popularity. I would choose the Family Place Library model, as it emphasizes designs for use by children and caregivers, but would also include other bright and fun features.

The floor would be carpeted and large windows with blinds to provide the option of natural lighting. Furniture selected would be able to facilitate children and caregivers sitting together, as well as multiple other options that accommodate different heights of different age groups. Furniture will be durable and if upholstered, would be stain resistant or have covers that can easily be removed to be cleaned. Computer terminals will have machines that allow children full access to the internet, keeping with Intellectual Freedom stances, and UN Convention on the Rights of the Child. The table below are décor and furniture that I would want in an ideal library that fit the criteria of durability, movability, and are fun! When looking at furniture I realized just how expensive each piece was, so there was no budget that I adhered to. All items are from the library furniture store Brodart and were found one their online website brodart.ca

Below is a very basic layout of what my ideal library would look like. It is not according to scale, but would include shelving and different heights, computer terminals, reading nooks, and movable and durable furniture.

Basic library layout

Below are examples of furniture I would include in my ideal library. I realized just how expensive furniture of library is, so I did not adhere to a specific budget and only provided a few examples.

library furniture

Works Cited

“Brodart children’s furniture.” (n.d.) Retrieved from http://www.brodart.ca/Library-School-Furniture/Childrens-Furniture/

Lushington, N. (2002). Libraries designed for users: A 21st century guide. New York City, NY: Neal-Schuman Publishers, Inc.

Shelving, Computer Terminals, Decor and Furniture

Shelving

This part of the blog post will not examine the physical collection, but rather the objects that physical hold the collection. There are a number of different shelving optionsOpening the Book Book Tree for children’s spaces depending on the types of books. For picturebooks, options for shelving include: face-outward shelving, slanting shelving, baskets, books bins, book trucks, hooks, and hangers. The ability to browse may often influence the type of shelving that is selected. Also, for paperbacks, there is the option to have paperback spinners to shelve materials. There are other factors to consider when choosing shelving. Low shelving is universal in any children’s space, as it facilitates reachability by children, but it also takes up more space for less materials. Children grow at varying rates, so close attention must be paid to heights of shelving. A good way to determine suitable heights by adults is to walk around on your knees to get a good sense of how children will experience the space (Lushington, 2002, p.132). Display and exhibit space is another consideration when choosing shelving. Some resources offer standards and guidelines that one should adhere to when selecting shelving. The chart below (Murphy, 2007, p.127) are recommendations for furniture sizes for children based on ages.

furniture sizes

 

 

 

 

The text below (Lushington, 2002, p. 137) are standards and guidelines for materials and shelving for children’s areas.

materials requirments

Computer Terminals

Technology is a fairly large topic, so for this assignment I will be focusing strictly on computers for the technology aspect in children’s spaces. Location of computer terminals is something to think about when designing a children’s space. Are terminals spaced out Jonti-Craft® TrueModern® Computer-Ready Tablesor close together? Is there room for multiple users at once? Do you isolate computer terminals from print materials? These are many considerations that are taken into account when designing children spaces. Having computer stations that allow room for two people to collaborate are ideal for children’s areas (Lushington, 2008, p.107). It is important that children have full access to the internet, i.e. computer station without internet filtering, as it allows them to search for information unrestricted. This is in keeping of the Canadian Library Association stance on Intellectual Freedom that all persons in Canada have the fundamental right “to have access to the full range of knowledge, imagination, ideas, and options” (Canadian Library Association, 2015). Allowing children access also upholds UN Convention of the Rights of the Child that declares that all children have a set of right, including the right to get information from computers and other sources and to good quality education (UNICEF, n.d.).

Decor and Furniture

Decor and furniture should foster an approachable, warm and welcoming space. The types of furniture selected will ultimately depending on the age of children using the space. This may result is a wide range of furniture in order to accommodate all ages and users. Furniture should be scaled to children, and have no sharp corners (Lushington, 2008, p.87), but furniture that allows adults and children to sit together, like oversized chairs are ideal. Informal seating and carpeting are usually the way to go when avoiding tripping injuries. Also, furniture that is mobile and flexible. From working in public libraries I have found that décor options that are easily washable and stain resistance are the best options for children areas as the furniture stands the test of time and continuous use!

Works Cited

“Canadian library association statement on intellectual freedom and libraries.” (September 27, 2015). Canadian Library Association. Retrieved from http://cla.ca/wp-content/uploads/CLA_Intellectual_Freedom_Position_Stmt_27sept2015_ltrhd.pdf

Lushington, N. (2008). Libraries designed for kids. New York City, NY: Neal-Schuman Publishers, Inc.

Lushington, N. (2002). Libraries designed for users: A 21st century guide. New York City, NY: Neal-Schuman Publishers, Inc.

Murphy, T. (2007). Library furnishing: a planning guide. Jefferson, NC: McFarland & Company, Inc.

“UN convention on the rights of the child: In child friendly language.” (n.d.) UNICEF. Retrieved from http://www.unicef.org/southafrica/SAF_resources_crcchildfriendly.pdf

Classic v. Modern Children’s Spaces

Classic Children’s Spaces

For the sake of this assignment, classic children spaces will fall within the 1890s – 1950s. Before children’s spaces were designed, children were often shut out of libraries, unless they were accompanied by an adult. As “the doors opened to children” public libraries began to organize areas for them (McDowell, 2014, p.522). By giving open access to books and putting those books in specific locations, i.e. children’s rooms “traffic at the delivery desk was reduced, adult patrons were not disturbed by the presence of children, and children received better service” (Kimball, 2014, p.491).

1922-boys-and-girls-houseDesignated children’s spaces was not a common practice when libraries were first established in North America. In fact, the establishment of children’s rooms was a phenomena that took place during the 1890s (Jenkins, 2000, p.125). The picture shown to the right is the Toronto Public Library’s Boys and Girls House. The location opened in 1922 and was a dedicated children’s library. Most classic children’s spaces were often regulated and located in basements of the library, a clear physical separation, when viewed historically, has mixed reviews. Some historians and other observers view the separation as evidence of second class status, while others view the separation as positive, allowing children’s librarians more control over their space while disturbing little as possible (Jenkins, 2000, p.125). An example of separation is shown in the picture below, the first floor layout of the Sarnia Public Library (McKechnie, 1999, p.138).

sarnia layout 01

1918-library-at-university-settlement-house-1920sChildren’s library spaces could often be identified by the low tables and chairs in order to accommodate younger patrons. With being regulated to the basement, spaces were often to dark and damp. Not only were they damp and dark, but they were also extremely crowded (McDowell, 2014, p.524).  Spaces were rigidly structured, almost as it was a reflection for activities that were expected to take place in the designated area. The picture on the right (Toronto Public Library, 1920s) is University Settlement House, opened in 1921, as a way to provide extra service to inner city kids. Classic spaces for children in general mirrored the design of libraries in general, walls of books surrounding chairs and tables, and a librarian’s desk near the entrance (Lushington, 2008, p.11).

TPL classic childrens spaces

Modern Children’s Spaces

For the sake of this assignment Modern Children’s Spaces fall in the date range of 1990s – 2016. This date range was chosen mainly because of the incorporation of computers into children’s spaces. Modern spaces for children are more than just spaces to facilitate reading, as modern public libraries are more than just places that house books. Yes, many modern spaces still house books, but it is not the main focus of the space, compared to classic children’s spaces

Children’s spaces in modern library may vary from 20 – 40 percent of the total library assignable area (Lushington, 2002, p.140). Many spaces are designed to allow children to loiter, have an open concept, and it not closed off or is not intentionally separated from other library space. Some even have gaming systems! Like the imagine shown on the right from the New York Public Library. Most often the spaces are designed to attract children, so playful concepts are used and may often be reflective of the community, for example, a rowboat being used as a reading bench in the children’s area of a library in small town Maine (Lushington, 2002, p.131).

reading nooksSpace are more open concept, and brightly lit, providing a cozy atmosphere. Indirect and diffuse lighting is often used to avoid glare, and adjustable spot lighting for materials provides visual enhancement. A combination of openness and stimulus shelters are often seen in modern children’s spaces. It allows children to be monitored, but also allows for privacy. Another interesting reason why both are used in libraries are that studies have shown that spatial density tends to increase aggression amongst preschoolers, and open areas tend to result in running and talking across the room, but activity areas with “partitions tends to increase cooperative behaviour” (Lushington, 2002, p.132-133). There have been a number of different options for partitions, including lower dividers between activity areas and higher dividers for older children who wish to have more privacy. Children might often seek relief from open active area and features like small reading nooks are example of what had been done in modern children spaces. An example of a reading is showcased above at the Madison Central Library.

Library models have changed significantly from the nineteenth century to the twenty-first century. Twenty-first century models are fashioned after sustainable designs and include such models as (Lushington, 2008, p.23-34):

Family Place Libraries – emphasizes designs for use by children and caregivers
The Experience Library – emphasizes physical experience of children in space/library
GASP Libraries – branded libraries by using techniques initiated in hospitality industry to create a brand or identity
ImaginOn – combines a children’s library with a children’s theater
Library discovery center – integrates interactive exhibits with library materials
Green Libraries – based on green concepts that seeks impact on environment and may incorporate green plants and indoor gardens to portrays sense of nature to children.

Modern childrens spaces

Works Cited

Buchanan, J. (April 15, 2013). “10 magical libraries in honor of our library theme of the week!” Retrieved from https://www.readingrainbow.com/site/blog/2013/04/15/10-magical-childrens-libraries-in-honor-of-our-library-theme-of-the-week/

Jenkins, C.A. (2000). “The history of youth services librarianship: A review of the research literature.” Libraries & Culture, Vol. 35, No. 1, 103 – 140. http://www.jstor.org/stable/25548802

Kimball, M. (2014). “A home like atmosphere: The advent of children’s rooms at St. Louis public library, 1906 – 1912. Library Trends, Vol. 62, No. 3, 489 – 503, DOI: 10.1353/lib.2014.0004

Lushington, N. (2008). Libraries designed for kids. New York City, NY: Neal-Schuman Publishers, Inc.

Lushington, N. (2002). Libraries designed for users: A 21st century guide. New York City, NY: Neal-Schuman Publishers, Inc.

McDowell, K. (2014). “Open wide the doors: The children’s room as place in public libraries, 1876 – 1925.” Library Trends, Vol. 62, No. 3, 519 – 529, DOI: 10.1353/lib.2014.0008

McKechnie, L. (1999). “Patricia Spereman and the beginning of Canadian public library work with children.” Libraries & Culture, Vol. 34, No. 2, 135 – 150. http://www.jstor.org/stable/25548714

Toronto Public Library. (n.d.). “History of children’s services: Date and events.” Retrieved from http://www.torontopubliclibrary.ca/about-the-library/library-history/history-of-childrens-services.jsp

Gaming Session #5 – Viticulture

In Viticulture, players find themselves in the role of an owner of a rustic vineyard in pre-modern Tuscany. You start off with a few plots of land, three workers, a crushpad, and a tiny wine cellar to store wine you have reaped from your harvest.  The game progresses in stages of seasons. During spring, the order of play is determined. Depending on where you place your rooster, determines the order of succession for the following seasons, as well as any corresponding bonuses. Depending on what your strategy is will usually influence where you place your rooster, but if you are the last one to place, then you are stuck with what is left. Do you play your rooster on slot one in order to go first, but receive no bonus, or do you place your rooster on slot seven and go last, but receive an extra worker? There is no right decision, and it all comes down to the cards, or lack of cards in your hand, and how you want the seasons to play out. I found myself placing my rooster on the slot that gave one victory point, as the wining conditions of the game is to earn twenty victory points. During the game players place their workers and can do such actions as drawing cards, harvesting grapes, making wine, and filling orders.

viliculture 1The combination of game mechanics in Viticulture is something that I have not seen in any other analog game. For example, the season progression reminded me a little of the game phases in Belfort and Eminent Domain. With all that is going on though, it is easy to get distracted and having to be constantly reminded that it is your turn. This happened to me numerous times, but luckily, my fellow players were good enough to prod me into taking my turn! It important though that you pay attention, as you can properly plot where to place your workers for upcoming actions.

The artwork on the board and cards had a rustic feeling to them and the game pieces were stunning. The board and game pieces were made of high quality materials, something I appreciated. This game though was not easy to learn, and I found myself constantly asking the two people who had played that game before what were some of the actions I could take. I eventually did get the hang of the gameplay, but I found that I would have to ask again how to do certain things. The game is also relatively long to play the more players there are. It is also game that forces you to stop and think critically about the future actions you are going to take.  With more players, it usually ends up with more time in between taking turns, and turns were usually long, which resulted in me loosing focus and getting slightly bored. I found myself jokingly saying “Hurry Up!” and drumming my fingers on the table. But, I also had nostalgic feelings, as the season progression and harvesting of resources reminded me of the PlayStation 1 videogame, Harvest Moon, a game I enjoyed playing constantly when I was young. As much as it takes to play the game when the full amount of players, it is one of the few games that I have seen or played recently that actually accommodates more than 5 players, which I really liked as no one is left out.

fanned-cardsViticulture is a great game to play when you have an extended period of time to play and if you want something thought provoking and challenging. Definitely not a filler or party game, but a slow paced game that one would enjoy with a glass a wine.

Gaming Session #4 – Illuminati

“Let me see… If you attacked the Democrats with the girlie mags…..”

“I was going to destroy those dirty bikers….. why do you want to aid those dirty bikers?”

This game is absolutely ridiculous in the sense of the sentences that come flying out of your mouth while playing it. Illuminati is a classic Steve Jackson game of conspiracies and world domination. Each player selects a role of a secret society at the beginning of the game and attempts to spreads its influence into special interests groups throughout the world. The combinations of special interests groups that we had started to come up with was completely insane, and hysterical, if you are not to easily offended.

illuminati 01The game has two components: cards and money. There are three different cards illuminati cards, group cards, and special event cards. Each secret society has its own special objective, with the exception of the UFO secret society. The objective of the game is simple: take control of the world. In order to win the game a play must complete the objective on their secret society card. I receive the UFO card, so I got to look at the objectives on my other group member’s secret society cards and decided which of their objective I wanted to achieve. I decided to take the objective of The Gnomes of Zurich where their conditions of winning was to collect 150 mega bucks. How hard is it to collect money? Hard. I found that I was constantly spending my money to gain power in order to collect more special interests groups in the attempt to gain more income overall.

Players build a network of power structures as the game is played. It involves a complicated way of placing cards and aligning arrows on the cards. It is ideal that players balance their power structures, so that they are not vulnerable to attacks. Did I do this? I have no idea, as my group stopped playing before anyone could win. This game also encourages cheating. Now this factor could either be funny or upsetting depending on the group you are playing with, so use or do not use at your discretion. Suggested cheating methods include accidentally reading the dice, stealing from the bank and lie about the amount of Power or Resistance Groups have. If you are caught in the act you must undo the cheat with no penalties.

I found this game confusing and not really sure where to place cards when building my power structure. The conspiracies that were formed where quite funny, but not political correct. For a game that came out in 1986, I was not expecting it to be PC, and it was not. The artwork on the cards, though neat, was slightly offensive in most cases, and an example of stereotypical and offensive representation as you can see below with the beginning of my power structure.

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Illuminati has a number of expansions, so it was popular, but not a game I would probably play again as I was confused most of the time. The humour involving the conspiracies I came up with while forming my power structure was really the only redeeming quality of the game for me. If you are easily offended then I would not recommend that you place this game.

If you are interested in seeing the secret societies in the game you can download the rulebook in PDF format here.

Below is a quick video on how to play the game for those who are interested.

Gaming Session #3 – Ticket to Ride (Europe edition)

I had heard of Ticket to Ride (Europe edition), but had never actually played it. I was not expecting to get much from this game, because, really how much is involved with building a train line? How fun would that be? To my surprise I found this game was oddly charming and I quite enjoyed it! My gaming group for Analog Gaming (Group 2 represent!) played this game a few weeks ago. Fresh out of the box, the map design on the board game was beautiful. None of us had ever played before, but armed with the rule book, snack and fizzy water we dived right in.

ticket to ride 1The game was relatively easy to play, as the rule book was passed around we all took a turn reading the instructions. There were only a few parts to the game that had to be divided up and placed into separate piles and in specific spots along the board. The art on the cards is amazing and the train pieces are detailed was one of the things I noticed. You also had to remember to move your player piece along the edge of the board as you collect points to keep track.

The object of the game is to collect the most points. This is done basically, by building and connecting train lines. A player receives extra points by successful building the routes that are on the destination cards that were handed out to them. I usually do not have solid strategies when playing games for the first time, but when I looked at the destination cards/tickets I decided to only keep two. I decided to keep the destination cards that were headed in the same direction, i.e. the ones going from SW to NE or vice versa. I did not want to have to set up train lines in different directions, figuring I did not have enough trains, so I essentially played it safe with selecting destination cards.

I started at the SW part of the board game and started building train lines in the NE direction. After a few turns I decided it was best to start another train lines at the NE part of the board game, and make my way SW, as it was getting crowded on the board game at the end, and I was aiming to be successful at earning the long destination card points. My strategy to starting at two separate ends was to meet in the middle. I was successful with this strategy and I also earned the bonus card for having the longest uninterrupted train line, earning me more points! As you can see below I was the green player.

ticket to ride 3

There were opportunities to sabotage the other players by blocking train lines or building on their anticipated train lines, but that was not something I actually did, as I was concentrating on my own train line and hoping that no one was going to sabotage my train lines. I ended up winning the game with 115 points!

This is a game that I would definitely recommend to others as it is relatively easy to play and takes just over an hour to play!

Below is a video that explains how to play the game that features Wil Wheaton!

Session Report #2 – Catan Seafarers Expansion (5th Edition)

This was the first time I played Catan! I was not sure what to expect, but my fellow group members had a lot of fun playing during the class session. I was not able to play the regular version of Catan, as I was OLA, but I was looking forward to play this session, as I have heard so much about this classic game.

catan-sea-5th-ed-cover-3dThere were four players, including me. The others players were experienced Catan players, but I was eager to play. The rules were relatively straight forward, but they were explained to me in simple term by the other experienced players. The board was set up and ready to go by the time I arrived. The first thing I noticed how intricate the board was and how all the cardboard pieces fit together. The game was purchased not that long ago by the person who was hoisting this session, but the pieces were slightly warped/bent, so it did not fit perfectly, but we made it work. I believe the host contacted the publishers of the game and they sent her new pieces.

An overview of general gameplay and the rules were explained quickly and we jumped right into the game. I started off slightly confused when a player started immediately bartering for resources, so the game was paused for a few minutes and a more detailed explanation of the gameplay and rules were explained and then we resumed.

catan-sea-3d-board-for-web discoveryThere are nine “Voyages of Discovery” in the Seafarers rule book. The first scenario, “Heading for New Shores,” was the first one to be played as the rule book recommended playing the scenarios in order from the least to the most difficult.

This voyage uses the same rules as Catan with a few additions and modifications. This version involves seafaring vessels that can be used to get to island. Just as the robber is in play on the mainland, sea vessels are vulnerable to pirates and all ships cannot move when the pirate in in play.

We began by placing our two settlements and two roads on the main island. I did not have a plan initially, but I tried to play settlements near resources I thought I would need right away, and near the shore so that I could get the trade 3 resources for 1 different resource perk. I received the card for longest continuous road first, but I did not keep it for long. The board started to fill up fast with roads, settlements and cities. I did not build ship vessels until very late in the game and it was only for the purpose of collection points, as golf deposits were already settled early on in the game. I was not victorious in the end, as I lost to the player who took the longest continuous road bonus.

The other versions we played were “The Forgotten Tribe” and “Cloth for Catan.” These versions were similar, but the set up was different. We played just passed midnight, with me not winning any games, but having fun all the same!

Overall this was a fun game, and relatively easy to play. I would definitely play this addition of Catan again!

Here are the rules of how to play Catan in PDF format, also a play through demo of the game featuring Wil Wheaton.

Happy Gaming!